Game of Life on a Raspberry Pi (and a LED board)… in Haskell


This is a quick post about, re-purposing my Raspberry Pi + Peggy2 art installation, which already re-purposes a 8-9 years old Peggy2 LED board, to play Conway’s Game of Life.

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Receipts Printer Photo Booth


As soon as I finished my previous project, I knew I could improve it…
With pictures, of course ! And also take them on the fly, like in a photo booth…
Why use Haskell to generate pictures on the printer ? Just because Functors, Applicatives and Monads are obscurely cool… πŸ™‚

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Electronic Art


 

I had been wanting to do this for such a long time…

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Ball Balancing – V2


Same story here as with the last couple of posts: these are some rather old attempts at improving a previous project, without much success, even after a considerable amount of effort… Hence the decision to still create a post as a future reference.

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Ball Balancing


 

I know it’s been a while since my last post, but 2 kids and a new job take their toll πŸ™‚

Most importantly, for this past few months, I’ve been thinking of a way to say “thank you” to my former colleagues that somehow managed to offer me the absolute best leaving present: a Meccano kit and a prepaid Maplin card (this is the equivalent of the now defunct Radioshack, for my U.S. readers) !

Ex fellow markiteers, this post is for you, thank you for your present and more importantly thank you for having been such nice colleagues for almost 9 years !

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Wii Motion plus Gyros on RaspberryPi


Here’s a really quick post about the Wii Motion Plus (again !) and how to make it work with the Raspberry Pi…

I’ve connected this nice little device to an Arduino (obviously ! πŸ™‚ ), to a IOIO board, a FEZ Domino and even toΒ an obscure TI Arm board, theΒ LM3S8962 using CooCox… so it was only rightΒ that I connect it to my “new” Raspberry Pi board.

Connecting the Wii Motion Plus to the Raspberry Pi board

Connecting the Wii Motion Plus to the Raspberry Pi board

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